Don't bang your head against it!

How painful would it be if you hit the wall?


Things you will need:

  • Any type of seat (one seat represents 1 number) x 6
  • Dicemaster / Holodice x 1

How to set up the game area:

Place down 6 seats onto the floor one next to another and make sure there is a relatively large distance between the seats and the "wall". The host is free to place the seats at any distance from the wall, it simply determines how long a game will last (a longer distance taking longer than a shorter distance). Make sure to prepare a dicemaster or holodice and place it next to the host's seat.

 Gameplay

As mentioned earlier, each seat represents a number. The sequence of numbers can start from left to right (the leftmost seat being 1 and the rightmost seat being 6) or right to left (the leftmost seat being 6 and the rightmost seat being 1), it really doesn't matter. The host will then start the game by rolling the dice. The number rolled determines which seat will be moved 1 space forward towards the wall (for instance if the number 1 was rolled, the seat previously established as 1 will be moved one space forwards). Players in the game can steal one another's seats by sitting on them first if a chair gets moved forward. "Camping" or "hovering" (running towards chairs or standing next to the spot they will be moved to before they are moved) is strictly not allowed in this game. If the player continues to camp or hover, the host can warn them and eventually kick them out from the game if they refuse to listen. The aim of this game is to NOT hit the wall, the last person to reach the wall is the winner of the game. This game can also be played without steals meaning that no one is allowed to swap seats throughout the game at all.