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Play a few board games with HabboCreate and earn yourself a badge!

- Before you begin this quest, be aware that some of the steps are optional and can be skipped, be sure to read carefully! - 

Step 1

Queue up in either of the lines shown below and wait patiently.

Step 2

Once in the game, you have 2 minutes to win the game of Cluedo before your opponent does.

How to play:

Each player will take alternate goes lasting 20 seconds each to try and work out which room the murder took place, who committed the murder and finally what weapon was used. You can tell whose turn it is by looking at the colour of the flag as shown below.

Possible Rooms:

- Kitchen

- Study

- Dining Room

- Lounge

Possible Suspects:

- Miss Scarlet

- Reverend Mr Green

- Colonel Mustard

- Mrs Peacock

Possible Weapons:

- Knife

- Gun

- Rope

- Wrench

To find out the correct room, suspect and weapon, stand on the light blue colour tiles highlighted in red below.

Upon standing on a tile, you will receive a message telling you whether the room is the correct one or not.

Whilst on the tile, also guess a suspect and weapon by typing them out. (E.g. "Miss Scarlet Knife").

Afterwards you will receive a message telling you whether your guesses were correct or not.

Once you have found the correct room, suspect and weapon, stand on the yellow colour tile highlighted in blue below and type your three guesses. (E.g. "Study Miss Scarlet Knife")

If your guesses were all correct, the three red colour tiles will turn green. Say "done" to proceed once this happens.

However, if any of your guesses are incorrect, you will be kicked from the room.

 

Step 3

Enter the Teleport shown below.

Step 4

Say "exit" to proceed to the Teleport.

The roller maze is optional, but will give you a HBC-related prize if you complete it.

Step 5

Enter the Teleport shown below.

Step 6

Queue up in the line shown below and wait patiently.

Step 7

Once in the game, you have a minute to score 7 points (make sure you don't exceed 7 points or you will lose).

Score points by using the switch on top of the colour tile that matches the colour of the tile in front of the scoreboard.

Once you have correctly matched 7 tiles, walk around the brown tiles to proceed.

Note: Make sure to not walk onto the Twister mat at the beginning of the game or else you will be stuck and need to say "exit".

Step 8

Enter the Teleport shown below.

Note: Steps 9-11 are optional and will only enable you to receive HBC-related prizes. Skip to Step 12 if you are not interested.

Step 9

Enter the Teleport shown below.

Step 10

Use the switch shown below.

Step 11

Answer the Telephrase questions using the answers below to receive your prize:

1. Frission

2. Baier

3. Matters

4. Informal

5. Franzi

6. xDownZ

Once finished, say "exit" and enter back through the Attic Door Tele to continue with your badge quest.

Step 12

Use/sit on the furni indicated below to turn the red lights on.

Once finished, say "Guess Tom!" to proceed.

Step 13

Enter the Teleport shown below.

Note: Steps 14-15 are optional and will only enable you to receive HBC-related prizes. Skip to Step 16 if you are not interested.

Step 14

Enter the Teleport shown below.

Step 15

Avoid the sharks in the water using the safe zones to help you out.

Step on the area of sand indicated below to receive your prize.

Enter back through the Pirate Teleport to continue with your badge quest.

Step 16

Step on either of the tiles highlighted below.

Step 17

Use the sword rack shown below. If the pirate pops up, you will have to try again. If the pirate doesn't pop up, you will teleport to the Teleporter.

Step 18

Enter the Teleport shown below.

Note: Steps 19-22 are optional and will only enable you to receive HBC-related prizes. Skip to Step 23 if you are not interested.

Step 19

Enter the Teleport shown below.

Step 20

Enter the queue shown below and wait patiently.

Step 21

Once in the game, you have a minute to guide the bot via the mouse to the end of the candy trail using the arrow tiles.

Once the bot is at the end, step onto the ringplate to receive your prize and proceed.

Step 22

Enter the Teleport below to continue on your badge quest.

Step 23

Step onto the bridge shown below.

Step 24

Head to the area highlighted in blue to proceed by only walking on tiles that match the colour tile highlighted in red.

Step 25

Enter the Teleport shown below.

Step 26

Wait patiently in the queue shown below. Make sure to step on the gate when it opens, otherwise you will be sent to the back of the queue.

Step 27

Note: Once in the game, you have two minutes to complete steps 27 and 28.

Move along the path indicated below without colliding with any of the balls. Use the safe zones and the gaps in between the balls to help you.

Stepping off the path will also cause you to be sent back.

Step 28

Make your way to the marble tile highlighted below without colliding with the heart to proceed.

Step 29

Enter the Teleport shown below.

Step 30

Say "exit" to proceed to the Teleport.

Optional (Will receive HBC-related prize):

Use/sit on the furni highlighted below to make the colour tiles turn dark blue. Once all of them are dark blue, say "done" to receive your prize and proceed.

Step 31

Enter the Teleport shown below.

Step 32

Avoid the ducks and enter each of the following rooms.

Once inside the room, sit/stand on the area highlighted and answer the questions using the answers below:

1. Stephen Hawking

2. Alexander Graham Bell

3. Pacific

 

4. Mongolia

5. Most Valuable Player

6. Frank Sinatra

Once all the questions have been answered, step through the gates shown below.

Step 33

Enter the Teleport shown below.

Step 34

Wait in the queue shown below.

Step 35

Once in the game, you must make it to the tile highlighted below before the Grouchy Cat does.

Make sure to avoid the mouse traps that will slow you down and colliding with the cat which will send you back.

Step 36

Enter the Teleport shown below.

Step 37

Line up in any of the queues shown below and wait patiently.

Note: Say "!red", "!green", "!blue" or "!yellow" to change lines.

Step 38

Once in the game, you have a minute to collect 50 points by kicking your own team's coloured balls (the white balls are for the green team).

If there are any other players in the game, you must also beat them to win.

Once you have collected 50 points, walk around to proceed.

Step 39

Enter the Teleport shown below to proceed.

Step 40

Say "exit" to proceed.

Optional (Will receive HBC-related prize):

Make your way through the path without colliding with the hippos by using the safe zones.

Flick the switch to proceed and receive your prize.

You must also beat the Coral Hippo.

Step 41

Enter the Teleport shown below to receive your badge!