Walking Through the Air

Everyone's favourite snowman!


Step 1

Wait patiently in the queue shown below.

Once in the game, you have 2 minutes to build a snowman on top of the pressure plate highlighted in black below.

Use the switches to move the snowman parts one space per flick in a random direction.

You must start off with the snowman legs, followed by the snowman middle, and finish off with the snowman head.

Once the snowman has been built, flick any of the switches once more to proceed.

Enter the teleport.

Step 2

Wait patiently in the queue shown below.

Once in the game, you have 2 minutes to guide James the bot via the arrow tiles to the three colour tiles highlighted below in the order given.

Every time James reaches a tile, you must flick the switch next to the arrow tiles before you proceed.

Flick the switch highlighted below once more once James has been put into bed as shown below to proceed.

Enter the teleport.

Step 3

Enter the teleport.

Step 4

Light up all the candles within 1 minute by standing/sitting on or using the furni highlighted in blue below.

To access other areas of the house, stand on or use the stairs/teleports highlighted in orange.

Once all of the candles are lit, say Done to proceed.

Enter the teleport.

Step 5

Make your way to either of the tiles highlighted below to proceed.

You must reach them without getting hit by any trees.

Enter the teleport.

Step 6

Flip your screen upside down by saying :iddqd outloud.

Note: Your screen will return to normal once you pass this level.

Once in this configuration, you can drag your screen about in order to see behind the trees which were originally blocking your view.

Move along the snow seat path until you reach the seat highlighted in blue below.

Note: The room resets every 5 minutes to prevent blockers which will send you to the start.

Enter the teleport.

Step 7

Step on any of the tiles highlighted below to receive the habnam effect.

Once you have received the effect, walk up to santa as shown below and say The Snowman to receive a drink.

Once you have received a drink, sit on the stool highlighted below to proceed.

Enter the teleport.

Step 8

Wait patiently in the queue shown below.

Once in the game, you have 1 minute to get the carol singing boy onto all three of the tiles highlighted in black below using the arrow plates.

The carol singing boy will not stop moving in a given direction until you step off the corresponding tile.

Important: After reaching the first ringplate, you must get the carol singing boy onto the pressure plate highlighted in orange below and then step on the ringplate to teleport it inside the building.

Once the carol singing boy has reached all three ringplates and the slope lights have turned green, step on the ringplate and say *Opens* to proceed.

Enter the teleport.

Step 9

Walk towards the house only when the owl highlighted in red below is facing the direction shown.

To get into the house, use the attic door teleports.

Once in the house, sit on the cabin chair and then walk towards the bed highlighted in orange to proceed.

You must continue to only walk when the owl is facing the direction below.

Enter the teleport.

Step 10

Step on any of the footprints highlighted below to receive your badge!