HGAM Series: Introduction
Posted on 27 May 2017
Welcome one and all!
I'm constantly asking myself random questions. Why is the sky blue? Why are people walking so slow? Why is an orange called orange? You get the idea :) So one day, I asked myself. How are Habbo games made? What inspired them to have these rules and gameplay?
And *drumrolls* this is how I made up a short-story series called "How Games are Made" series. In short, HGAM series. This is how I imagine them to be made. I'll post these whenever I have some ideas.
Disclaimer: These short stories are fictional and hereby no relations to whatever real-life events/beliefs/theories. Enjoy the series!
I'm constantly asking myself random questions. Why is the sky blue? Why are people walking so slow? Why is an orange called orange? You get the idea :) So one day, I asked myself. How are Habbo games made? What inspired them to have these rules and gameplay?
And *drumrolls* this is how I made up a short-story series called "How Games are Made" series. In short, HGAM series. This is how I imagine them to be made. I'll post these whenever I have some ideas.
Disclaimer: These short stories are fictional and hereby no relations to whatever real-life events/beliefs/theories. Enjoy the series!